TinyBat (GameJam 2017) TinyBat (GameJam 2017)

Exploration Game

TinyBat was created in 2 days for the Global Game Jam 2017 (more specifically the local event in Hannover - Germany). The theme was: Waves, we used echolocation waves of a bat to create a game around this idea.

The tiny bat is blind and must use echolocation to find its way through the dark cave. The player can send out sound waves to see the environment and find the exit. The game was created by Kirsten Grobe-Nitschke (Art) and Benjamin Nitschke (programming) using our internal Delta Engine. The game is available for Windows and Android, but not yet released to the public. We might release it in the future, but it's not a high priority.