GhostWars (RTS 2013) GhostWars (RTS 2013)

RTS Game

In our second in house gamejam of the newly founded Delta Engine in 2013 Kirsten and Benjamin created this Real Time Strategy (RTS) game in 2 days. It was streamed on and we pretty much used all the features available in the engine at that time (which was now capable to create WebGL output besides Android, iOS and PC versions).

The game has 3 difficulties: Easy, Normal and Hard and was actually quite challenging and a lot of fun to play. Some ideas later moved into Towers.