The Delta Engine GmbH was founded in August 2012 by Benjamin Nitschke with the mission to create a really easy way to write and convert games to any platform. The company is headquartered in Hannover, Germany. For more details see Imprint, for the use of our technology see License and Pricing.

Delta Engine GmbH is a licensed developer for Steam, Xbox, PlayStation, Android, iOS, Windows Phone, Windows 8 and Windows 10.

Licensed Developer

Team

Benjamin Nitschke: CEO, Inventor of the Delta Engine
Kirsten Grobe-Nitschke: Design, Sample Games
Hendrik Müller: Tools Programmer

Alumni
Stefan Pölz:
Editor
Ira Lardšnajder:
Content Service
Enrico Cieslik: Senior Programmer
Arturo Cepeda: iOS & Android
Phil Godfrey: Game Programmer
Carlos Torija Archilla: Support Programmer
Joey Bresseleers: Tools Programmer
Benedict Agthe: Sample Games
Alitet Sanchez: C++ Support
Joao Cardoso: C++ Intern
Lars Krumwiede: Java, C++ Conversion
Kristina Warich: Office Management

In addition we like to thank following community contributors:

Marcel Friedrichs: Frameworks Integration and Research
Internetfreak: Tutorials, Translation, Forum Support
Amer Koleci: Graphics Programmer
Bfox: Russian Support



Even if your expertise is not in the list, but you think you can be a great addition to our team, apply at:

Jobs@DeltaEngine.net
Delta Engine GmbH
Hildesheimer Strasse 48
30169 Hannover

We aim to provide the best and most fun job opportunities for C#/C++/Game Developers in Germany. We will answer quickly :)
Please send a short email with some work you are proud of (1-2 source code files are manditory for programmers, if possible with tests & TDD). 


Open Positions

Currently no open positions. 


Creative Coder Trainee Program

Delta Engine GmbH is a partner of the Creative Coder program. Press the button below to visit the official website and get more information.